Frost Blade

Frost Blade is a Basic Water Arcana in Wizard of Legend

Description
Slash a 180 degree area in front of you with a conjured sword of ice which deals 7 damage. Each combo of this basic arcana is 3 casts long with the third cast conjuring two swords that slash across simultaneously. The attack button can be held on the final cast, causing two additional swords to cascade forwards alongside the final cast and freezing any enemy hit for 1 second. The charged attack also destroys enemy projectiles.

If enhanced, the swords are bigger, causing the attack to cover a much larger area. The two additional swords from the charged attack each deal 15 damage and enemies are frozen for 3 seconds.

The attack button can be held to perform a full combo, ending with the cascade of swords.

Strategies
You must use the charged attack wisely as you are vulnerable while charging it up. Try to only used it when enemies are stunned or immobilised to avoid being interrupted.

Its wide coverage and ability to freeze enemies makes Frost Blade excellent for crowd control as it can easily immobilise a large group of enemies, opening them up for an easy follow-up. This is particularly notable as Frost Blades is the only basic arcana that can apply freeze, giving you a backup crowd control option that is not restricted by a cooldown.

The freeze from the charged attack gives you a window of opportunity to charge up another attack while the enemies are frozen. This allows you to chain together several charged attacks to destroy enemies with little threat of retaliation.

Since the charged attack destroys projectiles and cover a very large area it can be serve as a good defensive option to clear an area of projectiles if times correctly.

Spell combos

 * increases the speed of your basic attack and makes combos repeat by holding the attack button.
 * releases projectiles while attacking with basic arcana.
 * reduces cooldowns at the end of each basic arcana combo.
 * allows you to evade all attacks while using your basic arcana.
 * Due to the delay when charging up, consider using arcana that freeze enemies or otherwise immobilise them ( or ) to ensure that you are not interrupted.
 * Most movement arcana such as, , , , act as an effective follow-up to close range and deal damage to enemies that have been pushed back by the charged attack of Frost Blade.
 * Frost Blade synergies very well with other arcana that freeze enemies (e.g., , , , , and enhanced ) since you can combo them into each other while keeping enemies frozen, preventing almost any retaliation.

Item combos

 * increases the damage of the blades since it is an ice arcana.
 * triples the chance to inflict critical hits.
 * gives additional signature charge when attacking with a basic arcana.
 * reduces the time taken to charge up the final attack by 60%
 * allows each sword to destroy projectiles, which is particularly useful due to their large area of coverage.
 * ,, , , and have a chance to release an elemental projectile when using your basic.
 * allows for two charged attacks to be used back to back.
 * will enhance the arcana.
 * adds additional, low damage hits. This also causes the charged attack to push enemies into the perfect range of most jump arcana.
 * greatly increases basic damage but lowers all other damage.
 * increases the damage of the charged attack but it takes longer to charge.

Additional notes

 * Since the two swords in the final cast are simultaneous, damage displayed as being one hit of 14 damage when in actuality it is two hits of 7.
 * Frost Blades is currently the only basic arcana in the game that applies freeze.