Tearing Whirlwind

Tearing Whirlwind is a Signature Air Arcana in Wizard of Legend

Description
Rapidly spin forward, creating a whirlwind around you which pulls in enemies and deals 8 hits of 4 damage to all enemies within its radius. You can move around as normal while casting this arcana.

If enhanced, you move around faster while under its effects and the whirlwind deals 8 hits of 5 damage.

Charged Signature: Create a large aura around you that instantly pulls all enemies towards you, before spinning around with a larger, more powerful whirlwind which blocks all projectiles.

Strategies
This arcana is perfect for grouping up enemies as you can cover a large area while spinning. Enemies that have been grouped up can then be hit by other arcana.

As with normal movement, Tearing Whirlwind will not cause you to fall into a pit, even if you move up against the edge of one. You can use this to gather up enemies and drag them into holes for quick kills. Additionally, you can cancel its animation into other quick arcana if you time it right.

Spell combos

 * has the same cooldown as Tearing Whirlwind allowing them to be used together regularly as as high damage combo. One attracts enemies and the other repels them immediately.
 * or other arcana that surround the player such as and  can be activated before use for extra damage. Having several of these arcana active at once in tandem with Tearing Whirlwind creates a devastating ring of damage around you.
 * allows you to inflict shock on all enemies pulled in by the whirlwind.
 * Tearing Whirlwind is perfect for setting up large AoE arcana that are centred around the player (i.e., , ) as they ensure that all enemies will be hit.

Item combos

 * gives the ability to temporarily hover over pits, allowing you to pull enemies into them without falling in yourself.
 * heal you whenever you pull an enemy into a pit.
 * triples the chance to inflict critical hits.
 * increases the damage of the whirlwind.
 * reduces the cooldown to 3.8 seconds.