Summoner

The Summoner is one of the enemies in Wizard of Legend.

Summoner Attacks

 * Rank 1: Fires 1 magic bolt, can summon 3 rush orbs (rush in straight line).
 * Rank 2: Can summon 1 guardian orb (has 2, 3, or 4 tiny orbiters protecting it, depending on what floor the player is on).
 * Rank 3: Can summon 2 shooter orbs (shoot 1 magic bolt).

Fire Summoner

 * Rank 1: Fires a slow ball, can summon 1.
 * Rank 2: Summons 1.
 * Rank 3: Summons 1 Fire Zoner

Ice Summoner

 * Rank 1: Charges up and fires a fast orb, can summon 1.
 * Rank 2: Summons 1.
 * Rank 3: Summons 1 Ice Zoner

Earth Summoner

 * Rank 1: Fires a volley of stones, similar to, can summon 1.
 * Rank 2: Summons 1.
 * Rank 3: Summons 1 Earth Zoner.

Wind summoner

 * Rank 1: Fires a large, can summon 1.
 * Rank 2: Summons 1.
 * Rank 3: Summons 1 Wind Zoner

Lightning Summoner

 * Rank 1: Shoots 3 balls of lightning in an arc, similar to, can summon 1.
 * Rank 2: Summons 1.
 * Rank 3: Summons 1 Lightning Zoner

Strategies
It's best to use Area of Effect arcana, that will disable the summoned enemies, and hurt the sorcerer as well.

Defeating all the enemies summoned by a Summoner will stun it.

Elemental variants of the Summoner should be prioritised above other enemies so prevent them from summoning their dangerous agents, seekers and zoners.

Since the elemental variants summon only one agent at a time they can be easily stunned by taking out the low-health agent.

Additional notes
Elemental summoners were added in the Thundering Keep Update.