Wind Sentry

Wind sentry is a Standard Air Arcana in Wizard of Legend

Description
Throw out a projectile in the direction you are aiming which can release up to 12 blasts of wind (15 if enhanced) similar to, at enemies, dealing 5 damage each and knocking enemies back. The projectile will be destroyed upon hitting a wall or releasing all blasts of wind.

If the wind travels a set distance without releasing all winds it will explode, releasing all remaining winds in a circle around it.

Strategies
Wind Sentry is a great "fire and forget arcana" as it will automatically target enemies in a large area.

It's high knockback is perfect for knocking enemies into pits or dispersing large groups of enemies.

This arcana can make dealing with Master Sura's Null Flash Agents very easy due to its auto targeting ability.

The winds pierce enemies allowing them to hit multiple enemies, which make this arcana able to do high damage to clusters of enemies.

Spell combos

 * Arcana that can group enemies together such as, , etc are useful to setup Wind sentry to deal high damage.

Item combos

 * increases the damage of the winds.
 * will heal you every time you knock an enemy into a pit.