Heroic Leap

Heroic Leap is a Standard Air Arcana in Wizard of Legend

Description
Rush forward in the direction you are aiming. At the end of the rush you leap upwards, leaving behind a large vortex of swirling air (similar to ) below you which deals 5 hits of 5 damage and blocks projectiles, before crashing down to the ground dealing 25 damage in a large radius.

If the rush hits an enemy, you will pull them up with you, preventing them from being hit by the vortex and dealing and additional 50 damage to them when you crash down.

If enhanced, crashing down deals 40 damage and slows enemies.

Strategies
Targeting groups of enemies can allow you to deal high damage to all of them with the vortex and the crash.

While you are airborne you are unable to be damaged. This allows you to jump over attacks to avoid taking damage from them. However this is much more difficult to pull off with Heroic Leap due to the rush before jumping upwards.

Spell combos

 * Arcana that group enemies together such as or  are effective at setting up Heroic Leap.
 * AoE arcana that surround the player (e.g., or ) are a great follow-up after heroic Leap.
 * ,, or other similar arcana that linger around the player will remain on the ground while you leap up, dealing damage alongside the vortex.

Item combos

 * triples the chance to inflict critial hits.
 * increases damage dealt and Heroic Leap counts towards its effect.
 * will increase the damage.
 * will decrease the cooldown to 4.5 seconds.

Additional notes

 * Enemies that are immune to knockback such as, , Minibosses and Council members will not be pulled up with you.