This article is a stub. You can help Wizard of Legend Wiki by expanding it. |
Absolute Finale
| ||
---|---|---|
Arcana
| ||
Element | Chaos | |
Type | Signature | |
Subtypes | Projectile | |
Description | Throws out an orb of primal chaos that erases all enemies in it's path! Enemies that cannot be erased will take heavy damage instead. | |
Damage | 10 | |
Hit Count | 12 | |
Cooldown | 8.5 | |
Cost | - 300 |
Absolute Finale is a Signature Chaos Arcana in Wizard of Legend
Description[]
This arcana hurls a small chaos orb wherever you aim it. When thrown, the orb starts at a slow velocity, but picks up speed extremely fast. This arcana also knocks you back slightly upon casting it, but you cannot fall off of ledges if you are next to one when casting. Any enemy in orb's path that is not a boss is immediately killed. Otherwise, this arcana does massive damage.
Strategies[]
A strong Arcana capable of disposing off weaker enemies in one single attack, however the long 8.5 seconds of cooldown limits its usability to an eventual elemental enemy or stronger enemies blocking a pathway. The Signature spell fires a row of chaotic spheres all around the player that behaves identically to its standard attack.
When casting as Signature, multiple projectiles can hit a single target dealing significantly more damage. Can be used for high DPS toward a Council Member or Boss if casting as close as possible to the target.
Spell combos[]
Item combos[]
- Cruel Chess Clock: 50% reduction in the cooldown at the expense of lower damage. Since Absolute Finale instantly eliminates a target, this is one of the safest cursed relic to pair up with this Arcana, however, you'll struggle against Council Members and Mini-Bosses due to the damage penalty.
- Double Toil: Reduces the cooldown by half, but makes you take double damage. May be paired with the Limited Edition Robe for a safer playthrough.
- Chaotic Pendulum: Reduces cooldown by 75%, greatly increasing this Arcana's accessibility.
- Curse Eater's Watch: Pairs up well when picking any of the above relics, reducing the cooldown for each cursed relics currently held.
- Elemental Pointes: Useful relic when using the Chaotic Rift dash arcana, reducing the cooldown by dashing immediately after casting an Absolute Finale orb.
- Nocturnal Sundial: Helps by adding a chance to not enter in cooldown, allowing multiple orbs to be cast in a short amount of time.
- Tozy's Pocket Watch: Helps reducing this Arcana's long cooldown, but increases the time it takes the charge the signature arcana.
- Destructive Abacus: Allows for large cooldown reductions if you can hit many enemies with a single Absolute Finale orb. Some Arcana, such as air arcana like Gale-force Alignment or Tearing Whirlwind, can help group enemies to be struck with a single Absolute finale orb.
Additional notes[]
- Rarely, only the first hit of this move may result in a critical hit. This chance may be increased by the use of relics like Covert Ops Mask , however, any relics held will only have effect on the first hit. The following hits will always result in regular damage and are not impacted by Hunter's Stiletto, despite behaving like a status effect. Relics and outfits that impact damage in general will still have effect on every hit of this move.