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Wizard of Legend Wiki
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Aqua Arc
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Aqua Arc
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{{stub}} {{Infobox arcana | name = Aqua Arc | image = Aqua Arc.png | description = Direct an arcing stream of water! | element = Water | type = Basic | subtypes = Projectile | damage = 8 | hitCount = 4 per combo | knockback = 5, 5, 8, 8 | cooldown = 0 | duration = | gemCost = 10 | goldCost = 50 | goldCostEnhanced = | pool = 1 | enhancedDescription = Unleashes a burst of ice on impact! | enhancedDamage = 8, 5 | enhancedHitCount = 8 per combo | enhancedKnockback = | enhancedDuration = }} '''Aqua Arc''' is a Basic [[Water]] [[Arcana]] in [[Wizard of Legend]] ==Description== Direct a short, piercing stream of water in the direction you are aiming which deals 8 damage. Each combo of this basic is three casts long, with 2 streams being released simultaneously on the final cast. If enhanced, each stream releases an icy burst when it reaches max range, dealing 5 damage in a small area around it. This also has the effect of increasing the range of Aqua Arc. The attack button can be held to perform a full combo of streams. ==Strategies== Try to group enemies together so that the streams can hit all of them at once, maximising damage. The streams have a slight knockback, allowing you to buffet enemies around to create space, group them together or push them into pits. The enhanced version doubles the hitcount of a combo as well as adding additional damage and range to each attack. This makes Aqua Arc one of the best basic arcana in the game as it can charge a Signature very quickly when hitting multiple enemies, which is made easier due to its increased coverage. ==Spell combos== * {{ItemLink|Fuelled Berserk}} increases the speed of Aqua Arc's combo, allowing for high, rapid damage to be dealt. * {{ItemLink|Magnetic Follow-up}} releases additional projectiles when attacking with basic arcana. * {{ItemLink|Calming Flow}} reduces cooldowns at the end of each combo. * {{ItemLink|Evading Zephyr}} allows you to evade all incoming attacks when using your basic arcana. * Arcana that group enemies together such as {{ItemLink|Tearing Whirlwind}}, {{ItemLink|Gust Burst}}, {{ItemLink|Entangling Vines}} or {{ItemLink|Fading Petal}} are effective at setting up enemies for Aqua Arc. ==Item combos== * {{ItemLink|Evening Gloves}} gives additional signature charge when attacking with a basic arcana. * {{ItemLink|Cabi's Bubble Gum}}, {{ItemLink|Cabi's Cinnamon Hots}}, {{ItemLink|Cabi's Cotton Candy}}, {{ItemLink|Cabi's Raw Chocolate}}, and {{ItemLink|Cabi's Citrus Sweets}} have a chance to release an elemental projectile when using your basic. * {{ItemLink|Gloves of Gambit}} will increase damage. * {{ItemLink|Combo Gloves}} adds another double stream at the end of each combo. * {{ItemLink|Reinforced Bracers}} allows streams to destroy ''all'' enemy projectiles. * {{ItemLink|Claws of Tomo}} will enhance the arcana. * {{ItemLink|Sidewinder's Badge}} adds additional, low damage hits. * {{ItemLink|Double Edged Cestus}} greatly increases basic damage but lowers all other damage. ==Additional notes== * Occasionally the final two streams are displayed as one instance of 16 damage. * Despite the enhanced version releasing a burst of ice, it is not considered an Ice arcana and so receives no benefits from {{ItemLink|Stanza of Frost}} or {{ItemLink|Poem of Fiery Rime}} in either its normal or enhanced forms. ==Video demonstration== <gallery widths="480px" mode="nolines"> File:AquaArc.mp4|Aqua Arc </gallery> {{Nav arcana}}
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