Blinding Binoculars

From Wizard of Legend Wiki
Jump to: navigation, search

This article is a stub. You can help Wizard of Legend Wiki by expanding it.

Blinding Binoculars
All projectile arcana deal increased damage, but melee arcana damage is reduced!
Relic
Type Cursed
Cost ?
 ?
ID ?

Blinding Binoculars is a relic in Wizard of Legend.

Description[edit | edit source]

All projectile arcana deal 15% increased damage, but melee arcana damage is reduced by 15%!

Strategies[edit | edit source]

Item combos[edit | edit source]

Spell combos[edit | edit source]

List of all Projectile Arcana (click to expand)
Name Description Element Type DamageDam CooldownCD KnockbackKB DurationDur Cost Pool
Air Spinner Throw a disc of air into orbit around you! Air Basic 6, 10 0 5, 15 12
50
3
Breaking Twister Unleash a slow moving burst of air that slows and damages all nearby enemies! Air Standard 3 7 16
150
3
Cyclone Boomerang Hurl a rapidly revolving air current that returns to you! Air Signature 15 3.5s 15 11
150
1
Fading Petal Draw in and slow all enemies in an area! Air Signature 8 4.2s per charge 25, 25, 15 20
125
4
Furious Tempest Hold to charge up and release a stormy ball of wind that implodes at maximum charge! Air Standard 8, 20 5.5s 0, 2, -25 26
150
5
Gust Volley Release a volley of piercing winds in a cone! Air Signature 12 5.25s 20 21
150
4
Mentis Imperium Designed by Virtuoso Claire Astrid, this arcana fires off a cloudy arrow that confuses an enemy, causing it to attack itself and other enemies! Air Standard 35 6s 10 12
175
2
Perforating Jet Release piercing jet streams of air! Air Basic 3 0 1 12
50
3
Storm Draft Release a burst of air that drafts foes and stuns them against walls! Air Signature 20, 30 4.5s per charge 0, -10 21
150
4
Wind Flurry Unleash a quick salvo of cutting winds! Air Signature 5 0.3s per charge 3, 1, 75 10
125
1
Wind Sentry Throw a projectile that shoots enemies in the area! Air Standard 5 5s 26
150
5
Absolute Finale Throws out an orb of primal chaos that erases the first enemy hit from existence! Enemies that cannot be erased will take heavy damage instead. Chaos Signature 10 8.5 -
300
Arcane Intervention Designed by Virtuoso Kaleb Daugherty, this arcana allows you teleport all nearby enemies into a chaos storm! Chaos Signature 25, 5 4.25 -10, -1 -
300
Chaos Crusher Create a chaotic rift to strike foes before compressing it and firing it forward! Chaos Basic 8, 6 0 15, 10 -
300
Chaotic Buster Hold to charge up and release an unstable cluster of chaos orbs that unleashes a barrage of strikes on any enemy hit! Chaos Signature 25, 5, 5, 5 6 25, 7, -5, 5 -
300
Mark of Discord Hurl a lance of chaos that calls down chaotic retribution on impact! Chaos Signature 10, 10, 5, 10 4.5 20, 10, 0, 0
Mortal Coil Designed by Virtuoso Nathan 'MortisXII' Cannell, this arcana allows you to impale all enemies in a line with a spear of chaos and drag them to you! Chaos Signature 25, 25, 10, 50 3 4, 0, -2, 50 -
300
Hammer of Atlas Solidify a giant hammer of stone and whirl it about before hurling it forward! Earth Signature 12, 5, 25 5s 12, 12, 50, 25, 50 26
150
5
Knockout Boulder Hurl a boulder that stuns foes! Earth Standard 25, 50 5s 10, 50, 25 26
150
5
Magnetic Follow-up Generates a magnetic aura that causes basic arcana to hurl stone projectiles! Earth Standard 3 8s 1 5s 21
150
4
Obsidian Cascade Unleash a cascade of obsidian daggers! Earth Signature 12 6s 15 16
150
3
Razor Petals Throws out a flower that spins in place before returning to you! Earth Standard 8, 4, 8 4.7s per charge 26
150
5
Rock-solid Tomahawk Summon and hurl a stone tomahawk at your foes! Can be used repeatedly for a short duration. Earth Signature 5, 15, 5 6s 5, 10, 10 ~6s 10
125
1
Stone Shot Rapidly fire stones! Earth Basic 12, 15 0 10, 10, 16, 16 12
50
3
Toxic Bolas Hurl bolas made of toxic vines to entangle and poison foes! Earth Signature 35, 25 (poison) 6s 21
150
4
Violent Thornstorm Hold to charge up and release a bundle of thorny vines that explode into caltrops at maximum charge! Earth Standard 6, 20, 25, 20 (poison) 5.4s 26
150
5
Blazing Onslaught Dash forward, grabbing all enemies in your path before unleashing an onslaught of fireballs! Fire Standard 10, 25 5.5s 0, 10, 25 26
150
5
Bouncing Blaze Fling bouncing balls of fire! Fire Basic 12 0 20 17
50
4
Dragon Arc Summon a torrent of fiery dragons! Fire Signature 8 0.6s per charge 8 -
125
1
Exploding Fireball Fire a massive fireball that explodes on impact! Fire Signature 50 5 35, 10, 50 -
150
1
Fiery Yo-yo Hurl flaming orbs that fly out and return to you! Fire Basic 6 0 6, 4 12
50
3
Flame Cleaver Carve out a wave of flames that ignites all enemies in its path! Fire Signature 16, 16 (burn) 4s per charge 12 26
150
5
Flame Fusion Fire off a fireball, followed by a flaming arrow that can be fused to release a burst of arrows! Fire Standard 28, 10, 16 (burn) 12, 28 (burn) 6s 15, 25, 25 27
175
5
Flare Rush Rush forward and conjure a volley of accompanying flares! Fire Dash 18, 16 (burn) 5.5s 20 17
50
4
Homing Flares Ignite a halo of flares that home in on the nearest foe! Fire Signature 7 5s 15 4s 10
125
2
Raging Inferno Hold to charge up and release an expanding ball of fire that explodes at maximum charge! Fire Standard 10, 20, 16 (burn) 6.5s 0, -5, 50 26
150
5
Rapid Fire Agent Conjure an agent of fire that engages foes with a rapid barrage of fireballs! Fire Standard 5 15s 10 10 23
200
4
Tracer Barrage Fire off a volley of arcing tracers that return to you! Fire Signature 7 5s 7 15
125
3
Ball Lightning Hold to charge up and release a devastating ball of lightning that shocks at maximum charge! Lightning Signature 12, 42 (shock) 5.5s 75, 75, 0 17
175
3
Bolt Claymore Release a charged orb that can be detonated to strike all nearby foes with lightning! Lightning Standard 50, 16 (shock) 6s 26
150
5
Bouncing Surge Conjure a spear of lightning that bounces between enemies! Lightning Standard First 2 targets: 30, 16 (shock) All other targets: 10, 10 (shock) 5s 10 11
150
2
Deferred Dynamo Send out an electric orb that fires a continuous lightning stream at the first enemy it strikes! Lightning Standard 30, 2, 10, 12 (shock) 5.5s 35, 4, 10, 2 16
150
3
Dragon Circuit Summon a dragon that speeds along a circuit before crashing down on the enemy! Lightning Signature 10 4.5s per charge 10 26
150
5
Dynamic Disarray Release a shower of sparks that bounce off any enemies they strike! Lightning Standard 10, 8 (shock) 0.8s per charge 27
175
5
Magnetic Breakers Fire off a pair of magnetized orbs that fly forward while bouncing off of each other! Lightning Signature 12 4.5s 30, 0 25
125
5
Spark Array Form a double weave of shocking sparks that slowly move outward! Lightning Signature 5, 24 (shock) 5.5s 26
150
5
Star Bolt Hurl an electrified star that shocks any enemy it strikes! Lightning Standard 10, 12 (shock) 3.25s per charge 20 20
125
4
Twin Turbines Throw out a rapidly revolving turbine that splits and creates streams of lightning while returning to you! Lightning Standard 25, 10, 2 4.5s 26
150
5
Volt Disc Discharge an electric disc that bursts before dissipating! Lightning Basic 9, 0 0 0, 5 12
50
3
Volt Pinball Generate a protective ring of charged orbs that ricochet from foe to foe! Lightning Signature 8 6.75 25 4s 26
150
5
Aqua Arc Direct an arcing stream of water! Water Basic 8 0 5, 5, 8, 8 10
50
1
Aqua Breaker Hold to charge up and release a rapidly spinning ball of water that creates an explosive deluge at maximum charge! Water Signature 10, 35 5.5s 25, 40 21
150
4
Bouncing Bubble Throw out a bubble of water that bounces every time it strikes an enemy or wall! Water Standard 5 2s per charge 5 6s 27
175
5
Bubble Barrage Rapidly fire a stream of explosive bubbles! Water Standard 10 0.5s per charge 15 25
150
5
Bubble Blast Surround yourself in a flurry of bubbles! Water Dash 5 6s per charge 12, 16 ~1s 17
50
4
Frost Fan Throw out a fan of frost daggers that freeze enemies! Water Signature 25 6s 30 0
150
1
Frost Scimitar Throw out a rapidly spinning sword that slowly returns to you as it slices enemies in its path! Water Signature 15, 2 3.75s per charge 6, 8, 8, -12 21
150
4
Frost Wing Race forward on frozen wings that unleash a cone of freezing feathers behind you! Water Dash 20 5.5s 20 17
50
4
Ice Spear Conjure a spear of ice that impales foes and freezes them against walls! Water Signature 25, 0, 25 6 0, 5, -1 11
150
1
Rip Tide Unleashes a trio of water ripples! Water Basic 8, 7, 5 0 5 12
50
3
Water Prison Fire off a prison of water that envelops the first enemy it strikes! Water Standard 40 (15 + (5x5)) 5 25 16
150
3
Water Pulse Agent Conjure an agent of water that douses foes with a spread of water blobs! Water Standard 7 15 15 10 23
200
4

Additional notes[edit | edit source]