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Wizard of Legend Wiki
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Engulfing Fissure
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Engulfing Fissure
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==Spell combos== * Using arcana that pull enemies in ({{ItemLink|Frost Scimitar}}, {{ItemLink|Fading Petal}}, {{ItemLink|Entangling Vines}}, {{ItemLink|Mortal Coil}}, {{ItemLink|Tearing Whirlwind}}, {{ItemLink|Glacial Getaway}}, {{ItemLink|Rebounding Icicles}} etc) and arcana with strong knock back ({{ItemLink|Exploding Fireball}}, {{ItemLink|Voltaic Needle}}, {{ItemLink|Spiraling Typhoon}}, {{ItemLink|Ice Spear}} etc) can allow you to move enemies into your traps more effectively. * {{ItemLink|Frost Feint}}'s decoy can be used to lure enemies into the traps by simply dashing away from them after they are placed. * {{ItemLink|Lightning Aspect}}, {{ItemLink|Cardice Prime}} and other arcana that surround the player at close range help to alleviate the risks involved with placing the traps directly below enemies wince they will keep any nearby enemies hit stunned, preventing retaliation from them. * The hitsutun from the traps allows you fully charge an enhanced charge-up projectile such as {{ItemLink|Raging Inferno}}, {{ItemLink|Violent Thornstorm}}, {{ItemLink|Aqua Breaker}} or {{ItemLink|Furious Tempest}} in safety while foes are stunned. * Engulfing Fissure is a good follow-up for arcana keep enemies close to you (e.g. {{ItemLink|Tectonic Drill}} or {{ItemLink|Aqua Vortex}}) as it will hit all foes around you and keep them hitsunned for another arcana.
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