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The Grand Summoner is one of the mini-bosses in Wizard of Legend. Resembling a large Summoner with higher health and more attacks.
Attacks[]
Spawns with a Mage and a Summoner.
- Rank 1: Shoots an arc of 3 magic bolts, can summon a circle of 7 rush orbs.
- Rank 2: Orders rush orbs to go in a wall formation and rush them in a straight line at you, 3 times in a row. Can summon 3 guardian orbs.
- Rank 3: Gains heal mode for some reason. Seriously? Who thought to give this already annoying boss a heal mode. You have to already deal with getting swarmed by rush orbs, and now also healing?!
Strategies[]
If you have Vampire's Eyeglasses the summoned orbs can be used to fully restore your health over time by attacking them each time they are summoned.
His attacks may seem overwhelming, but all orbs spawned can be destroyed by damaging them.
Additional notes[]
If he summons more rush orbs without the player killing them, then more orbs join in the Orb Wall in Rank 2. It is also possible for the Grand Summoner to command the smaller Summoner's orbs to join in, and eventually the wall can get large enough to be impossible to dodge.
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