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Gust Burst
Gust Burst.png
Dash forward with such force that enemies in the area are pulled into your wake!
Basic
Element Air Air.png
Type Dash
Subtypes movement
Damage 5, 10
Hit Count 2
Cooldown 3.5s per charge
Knockback -20, 50
Cost 17 Chaos gem.png
50 Gold.png
Pool 4
Id ?
Enhanced
Creates a secondary burst on landing!
Damage 5, 10, 5
Hit Count 3
Cost 75 Gold.png

Gust Burst is a Dash Air Arcana in Wizard of Legend

It was removed in the Phantom Update, being replaced with Wind Salvo.

Description[]

This arcana passively builds up charges to a maximum of 2. Each cast uses one charge, causing you to dash forward in the direction you are moving, leaving behind burst of air which pulls enemies together and deals 5 damage. Enemies caught by the burst are then pushed towards you by a draught of air, dealing 10 damage.

If enhanced, you create a second burst of air at the end of the dash, which also deals 5 damage.

Strategies[]

This dash works well to pull enemies into range of close range arcana.

Since this dash pulls enemies with you, it may be difficult to flee from danger if enemies are close to you.

Enemies can be pushed into pits by dashing over them when they are in range of Gust Burst.

Be careful when using Gust Burst near explosive barrels as it may pull them in causing them to detonate, dealing damage leaving you open for enemy attack.

Spell combos[]

  • Burn Cycle or Shearing Chain are excellent for following-up on enemies pulled by Gust Burst.
  • Gust Burst pulls enemies into the perfect range for Flame Fusion to deal maximum damage.

Item combos[]

  • Soccer Cleats increases damage.
  • Ring of Reserves adds 1 additional charge, taking the total up to 3.
  • Wings of Icarus heals you whenever you pull an enemy onto a pit.
  • Hummingbird Feather pairs well with Gust Burst since it causes you to hover over pits. This allows you to dash into the middle of large pits and remain safe while any enemies pulled with you are dropped into them.
  • Greased Boots will enhance this arcana and reduce its cooldown to 3s per charge
  • Leemo's Leaf causes you to evade all attacks while dashing.
  • Boots of Frenzy can give this arcana unlimited uses upon defeating an enemy.
  • Boots of Celerity causes arcana used after a dash to deal additional damage.
  • Sturdy Shoebox increases health when this arcana is equipped.
  • Gyroscopic Inkwell prevents signature charge from decaying while you are dashing.
  • Jumper Cables reduces the cooldown to ~2.7s per charge.
  • Breezy Gray Canvas adds a chance to restore a dash charge and evade all attack while dashing.

Additional notes[]

  • Gust Burst is one of the few dash arcana that has 2 charges by default.


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