Ice Dagger

From Wizard of Legend Wiki
Jump to: navigation, search

This article is a stub. You can help Wizard of Legend Wiki by expanding it.

Ice Dagger
Ice Dagger.png
Pierce foes with conjured ice daggers!
Element Water (Ice) Water.png
Type Basic
Subtypes Melee
Damage 6, 6, 8, 10, 12
Hit Count 4
Cooldown 0
Knockback 14, 14, 16, 20, 20
Cost 17 Chaos gem.png
50 Gold.png
Pool 4
Id ?
Throws out a piercing dagger on the final strike!
Cost 75 Gold.png

Ice Dagger is a Basic Water Arcana in Wizard of Legend

Description[edit | edit source]

Summons a dagger of ice, and thrusts forward in the direction of the character, moving the wizard forward a small amount.

Strategies[edit | edit source]

Ice Dagger (basic) in cooperation with Fuelled Berserk (standard) makes a very fast hitting 30-ish combo. When this is used with Awe (cloak) and the Dark Katana (relic) it creates a very hard-hitting crit build which can beat most of the bosses in the game very quickly regardless of elemental effectiveness.

Despite its high knockback, it's generally a bad Arcana for pushing mobs away due to the fact that it pushes you forward a considerable amount. This is a double-edged sword, as this also benefits users who opt to pick up Silver Spinning Top. The movement speed drop is easily mitigated and the increased fire rate actually gives you very good movement speed as you move forward, especially with Fuelled Berserk.

Spell combos[edit | edit source]

Item combos[edit | edit source]

Additional notes[edit | edit source]

Holding down the key for this arcana causes it to cast in very quick succession.

This ability can be steered midway through, allowing the wizard to reaim if the enemy dodges.

Holding down the key for this arcana while the cursor is next to your character will prevent the movement aspect of this arcana.