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Ice Seekers
Ice Seekers.png
Summon seekers that home in on and freeze nearby enemies!
Basic
Element Water (Ice) Water.png
Type Standard
Subtypes summon
Damage 15
Hit Count 1
Cooldown 5.5s
Knockback 5
Duration 6s
Cost 11 Chaos gem.png
150 Gold.png
Pool 2
Id ?
Enhanced
Seekers spawn a wave of icicles on impact!
Damage 15, 12 (ice wave)
Hit Count 1, 6 (ice wave)
Cost 175 Gold.png

Ice Seekers is a Standard Water Arcana in Wizard of Legend

Description[]

Element: Water (Ice) Type: Standard Subtype: Summon

Summon 3 seekers that home in on nearby enemies. Each seeker deals 15 damage on impact and freezes the first enemy it hits.

If enhanced, each seeker creates a wave of ice which can deal up to 6 hits of 2 damage and pushes enemies a considerable distance away before freezing them.

The seeker follow the player for 6 second before disappearing.

Strategies[]

Keep in mind that the cooldown starts when both seekers have been destroyed or when their time limit runs out.

Seekers will home onto enemies even if their is a pit in the way and will fall into the pit. This makes them useless against enemies that are on ground that is isolated by a pit.

Spell combos[]

Item combos[]

Additional notes[]

  • This was the only seeker based arcana in the game prior to the Thundering Keep Update. All other elemental seeker arcana are based on the design of Ice Seekers.
  • Previously the enhanced version of this arcana caused 4 seekers to be summoned. It was changed in the Thundering Keep Update to be more in-line with the effects of the new seekers added.


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