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Lotus Froststone
Lotus Froststone
Relic
TypeOffense
DescriptionSummons an aura that freezes nearby enemies.
Cost26 Chaos gem
150 Gold
Pool5
IdFrostAura

Lotus Froststone is a relic in Wizard of Legend.

Description[ | ]

Summons an aura that has a 20% chance to freeze nearby enemies, on a 0.4s delay.

Strategies[ | ]

It seems the enemy must have their entire hitbox within the ring created by the relic before they begin to get randomly frozen, thus, even if the enemy is standing on the very edge of the ring they will not be affected. Therefore, you may want to use a build that emphasizes keeping enemies in close range (a melee build for example) that allows the item to activate at the highest efficiency.

Because of how the relic freezes enemies (see Additional Notes), you can position yourself next to a single enemy and allow the relic to freeze them over and over. Typically, this will activate often enough that it will activate before the enemy thaws, keeping them in a perpetual cycle of being frozen and damaged, which can slowly kill them. Note that because the freeze activation is random this cycle could suddenly be broken, which could cause the enemy to attack, so be warned.

Item combos[ | ]

Having this and the Permafrost Cube Permafrost Cube causes enemies to be frozen very often, as each will individually activate.

If you are wanting to pull off the "stand next to the enemy and slowly let them die" strategy (see Strategies), it may be helpful to use Freezing Sprite Naya Freezing Sprite Naya, as the sprite may help in keeping the enemy frozen constantly so they don't thaw and attack you. In addition, the sprite will aid in killing the enemy.

Spell combos[ | ]

Additional notes[ | ]

  • Deals 15 points of damage to the enemy it freezes and can land critical hits. Additionally, this does contribute towards the signature charge.
  • It does not scale its number of activations per enemy, meaning it will only "hit" one enemy per activation. For example, if there are four enemies in your Lotus Froststone's ring, only one will be hit upon its activation. This means the item is very effective on a single enemy but loses effectiveness as the number of enemies rises.
    • In addition to this, it does not "intelligently" freeze enemies, meaning it won't target enemies that are not frozen. Instead, it may re-freeze an already frozen enemy (which seems to reset the amount of time frozen), or it may freeze non-frozen enemies.
  • If you're wanting to freeze enemies constantly, and you often find yourself within melee range of an enemy, then this may be a direct upgrade from the Permafrost Cube Permafrost Cube, as it not only freezes at a similar rate (depending on how many times you are hitting an enemy) but also deals damage, making it have some use during boss fights, unlike the Permafrost Cube Permafrost Cube.


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