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'''First Phase'''
 
'''First Phase'''
   
{{ItemLink|Chaotic Buster}}, {{ItemLink|Distortion Beam}}, {{ItemLink|Mortal Coil}}, {{ItemLink|Null Flash Agent}}
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{{ItemLink|Chaotic Buster}}, {{ItemLink|Distortion Beam}}, {{ItemLink|Mortal Coil}}, {{ItemLink|Null Flash Agent}} {{ItemLink|Null Parade}}
   
 
'''Second Phase'''
 
'''Second Phase'''

Revision as of 14:09, 21 January 2020


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Master Sura

Master Sura is head of the Council of Magic and the final boss in Wizard of Legend. He mainly represents the Chaos element, but uses Arcana from other elements as well.

Attacks

First Phase

Chaotic Buster Chaotic Buster, Distortion Beam Distortion Beam, Mortal Coil Mortal Coil, Null Flash Agent Null Flash Agent Null Parade Null Parade

Second Phase

Mortal Coil Mortal Coil, Null Parade Null Parade, Distortion Beam Distortion Beam, Null Flash Agent Null Flash Agent, Chaotic Buster Chaotic Buster, Shock Nova Shock Nova, Flame Breath Flame Breath, Frost Fan Frost Fan,Dragon Dive Dragon Dive, Wind Slash Wind Slash, Gust Volley Gust Volley, Laced Lightning Laced Lightning, Aqua Beam Aqua Beam

Strategies

  • The fight consists of two phases. During the first phase Sura is stationary in the center of the stage, surrounded by a Chaos barrier. Deal enough damage to the barrier to shatter it, exposing Master Sura momentarily before the barrier regenerates again. The only way to defeat Master Sura's first phase is to attack him while he's out of the barrier.
  • During the second phase you fight a highly mobile Master Sura who uses boss attacks and player accessible arcanas alike. Focus on dodging his elemental spells and attack from afar. You can also stun him in between certain attacks or wait until he uses the Shock Nova Shock Nova and then stun him.
  • During each of his attack waves, Sura will use one spell from each element—it's not always the same spell, but seems to be fond of Frost Fan Frost Fan, Flame Breath Flame Breath, Shock Nova Shock Nova, Wind Slash Wind Slash, and Dragon Dive Dragon Dive. Sura will then cast one of his Signature Chaos Arcana, after which he will stop glowing and be briefly vulnerable to being stunned. During this time, he will dash away from the player exactly twice before regaining his powers and returning to the attack.
  • Sura's Null Flash Agent Null Flash Agent creates black orbs that periodically pulse damage zones at you. These orbs can and should be destroyed, as dodging Sura's onslaught is a challenge enough without a dozen little creatures breathing down your neck.

Additional notes

  • After he's finished attacking and you can damage him he stands in place for about 1–3 seconds before dashing to another spot to stand again, you have about 6 seconds to attack him before he resumes his phase 2 attacks.
  • Prior to the Sky Palace Update Sura's Gust Volley Gust Volley attack was a close range attack similar to the signature of Spiraling Typhoon Spiraling Typhoon. This was changed to mirror one of Shuu's attacks.
  • Sura's name may be derived from the supernatural godly creatures from Hinduism, Devas, who are also referred to as Asuras.