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The Rogue is one of the enemies in Wizard of Legend.
Rogue Attacks[]
- Rank 1: Attacks with quick melee slash, can turn mostly invisible.
- Rank 2: Can teleport behind the player.
- Rank 3: Now combos a 2nd melee slash.
Fire Rogue[]
- Rank 1: Attacks with quick melee slash, throws 1 shuriken that homes onto the player and burns.
- Rank 2: Gains a dash, similar to Searing Rush.
- Rank 3: Gains Flame Breath.
Ice Rogue[]
- Rank 1: Attacks with quick melee slash, can shoot 1 icicle which freezes similar to Ice Spear.
- Rank 2: Dashes backward and summons an ice clone that freezes when damaged, similar to Frost Feint.
- Rank 3: Gains a dash which spawns an ice mine behind the rogue. An ice variant of Magma Rush.
Earth Rogue[]
- Rank 1: Attacks with quick melee slash, can burrow underground and reappear at the player's location with an earth zone attack. Indicated by a red circle.
- Rank 2: Throws out a line of spike caltrops in front of them, poisoning when touched (similar to Violent Thornstorm.
- Rank 3: Dashes backwards and forwards with Spike Track.
Wind Rogue[]
- Rank 1: Attacks with a quick melee slash, can shoot two wind shuriken which can be redirected (by the rogue only) once.
- Rank 2: Gains Shearing Chain.
- Rank 3: Dashes backwards and throws out a blast of wind similar to Air Burst.
Lightning Rogue[]
- Rank 1: Attacks with a quick melee slash, can throw a Star Bolt. If the shuriken hits the player the rogue will drop down at their location, on a bolt of lightning (similar to Thunder Drop).
- Rank 2: Gains Shock Assault.
- Rank 3: Can summon two lightning mines at your location which explode with a burst of lightning.
Strategies[]
They have among the lowest health, but can easily take a chunk of health out of a reckless player.
Their melee slash will always deal a critical if it hits the player's back.
Rogues appear as a transparent grey silhouette when invisible.
Additional notes[]
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