Rules of Contingency
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Rules of Contingency is a Relic in Wizard of Legend
Description[edit | edit source]
Every attack, both from the player and from enemies, deals 99 damage. This does not include damage dealt by status effects such as burn or poison.
Strategies[edit | edit source]
- Use homing arcana or spells that summon agents
- Using defensive relics that provide room for error, especially against stray projectiles
Fall and
Cassim's Airy Cloak provides a ton of room for error in an otherwise very stressful run.
Flak Gauntlet, with decently sized basic arcana,
Dated Sunglasses,
Deafening Cymbals, and
Mirror Shield all help deal with projectiles.
Item combos[edit | edit source]
- This relic's effects on damage override other damage-affecting relics. This can create interesting situations in particular with cursed relics.
Double Toil will have only a positive effect.
Cruel Chess Clock will have only a positive effect.
Glass Cannon will have only a negative effect.
Double Trouble will have no effects.
Limited Edition Robe does not modify damage received.
Volatile Gemstone does not reduce damage done.
Spell combos[edit | edit source]
- Using a combo of
Cardice Prime and
Volt Pinball will surround the user with very deadly shield, killing close enemies quickly.
Evading Zephyr can give the user enough breathing room to charge in and deal heavy damage with basic attacks with little risk of getting hit back.
Additional notes[edit | edit source]
- This item is a reference to Contingent99, the developers of Wizard of Legend