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Rules of Contingency
Rules of Contingency
Relic
TypeCursed
DescriptionAll attacks deal 99 damage!
Cost25 Chaos gem
IdFlatDamage

Rules of Contingency is a Relic in Wizard of Legend

Description[ | ]

Every attack, both from the player and from enemies, deals 99 damage. This does not include damage dealt by status effects such as burn or poison.

Strategies[ | ]

Item combos[ | ]

Spell combos[ | ]

  • Wind Sentry Wind Sentry is especially deadly with Rules of Contingency and can be sent ahead of you to wipe out entire rooms.
  • Jumping Attack spells will allow you to charge into enemies without being countered. Binary Splashdown Binary Splashdown is especially good at this since it also pushes enemies away in all directions.
  • Using a combo of Cardice Prime Cardice Prime and Volt Pinball Volt Pinball will surround the user with very deadly shield, killing close enemies quickly.
  • Evading Zephyr Evading Zephyr can give the user enough breathing room to charge in and deal heavy damage with basic attacks with little risk of getting hit back.

Additional notes[ | ]

  • This item is a reference to Contingent99, the developers of Wizard of Legend
  • Upon entering Master Sura's third phase, this relic breaks.


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