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Shock Wire
Shock Wire
Arcana
ElementLightning Lightning
TypeStandard
Subtypesnone
DescriptionThrow out a wire of current that shocks any enemies that it comes into contact with!
Damage16 (shock)
Hit Count1
Cooldown6s
Duration2s
Cost26 Chaos gem
150 Gold
Pool5
Enhanced
DescriptionWire is longer and expands more quickly!

Shock Wire is a Standard Lightning Arcana in Wizard of Legend

Description[]

Throw an expanding wire of electricity that remains stationary a short distance in front of you for a duration of ~2 seconds. The wire applies level 3 shock to any enemy that it touches and destroys enemy projectiles.

If enhanced, the wire is wider.

Strategies[]

Shock Wire is great for defending yourself against projectile attacks due to the wide area it covers and fast cast time.

The wire can be placed across a corridor to cover you escape and protect you from pursuing enemies.

Due to Shock Wire's fast cast time it can be used to quickly immobilise foes by shocking them. This also opens them up for follow-up attacks with other arcana.

If the wire is positioned directly on top of an enemy they will be shocked continuously, causing them to be immobilised for a longer duration and take 56 damage.

Spell combos[]

Item combos[]

Additional notes[]

  • Shock Wire is very similar in functionality to Fire Wall Fire Wall as both are a stationary means of area denial and projectile defence. Fire wall has a longer cooldown, lasts longer but cannot deal damage to enemies at point blank range. Try using both to see which you prefer.
  • Since Shock Wire inflicts damage solely through shock it does not receive a damage increase from any relics.
  • Shock Wire deals no damage to lightning enemies, Juno and Suman Juno and Suman or Master Sura Master Sura since they are immune to shock. However it will still hitsun them even though no damage is dealt.


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