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|Designed by Artisan Steven Wu, this relic increases all damage for every enemy defeated, but loses effectiveness when taking damage.|
Increases damage by 1% for every kill, up to a maximum of 20%. Taking damage reduces the bonus by damage taken * 0.5%, so taking 40 damage will remove the maxed bonus.
Most enemy attacks inflict 25 damage, which means two hits from an enemy would negate benefits of this item, forcing the player to start over.