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Stone Shot
Stone Shot.png
Rapidly fire stones!
Element Earth Earth.png
Type Basic
Subtypes Projectile
Damage 12, 15
Hit Count 3 per combo
Cooldown 0
Knockback 10, 10, 16, 16
Cost 12 Chaos gem.png
50 Gold.png
Pool 3
Id ?
Reduces damage but shoots two stones at a time!
Damage 8, 15
Hit Count 5 per combo
Cost 75 Gold.png

Stone Shot is a Basic Earth Arcana in Wizard of Legend


Fire a small stone in the direction you are aiming dealing 12 damage and pushing enemies back. Each combo of this basic arcana is three casts long with the final cast firing a spiked boulder that deals 15 damage.

If enhanced, each cast fires 2 stones in quick succession but each deals 8 damage. The final cast is not altered.

The attack button can be held to perform a full combo of stones.


Stone Shot is good at keeping enemies at a distance from you due to its knockback. This may benefit projectile based builds or builds that focus on jump arcana.

Since the stones cover a small area, this basic struggles to deal with groups of spread out enemies. This is offset by its ability to deal high, continuous damage to a single target .

The stones can break most other projectiles even without using Reinforced Bracers but some projectiles like arrows may be harder to destroy.

The enhanced has a high number of hits compared to most other basic arcana, this allows reliably keep enemies hitstunned while attacking them, giving them no opportunity to retaliate.

Spell combos[]

  • Fuelled Berserk increases the attack speed of Stone Shot, allowing you to unleash a rapid barrage of stones, however it may be difficult to keep most enemies withing range of the barrage due to its knockback. Pairing this with the enhanced version causes stones to be fired at an incredibly rate, dealing massive damage to enemies that are immune to knockback, especially bosses and minibosses.
  • Magnetic Follow-up releases projectiles when attacking.
  • Calming Flow reduces cooldowns at the end of each combo.

Item combos[]

Additional notes[]