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Terra Ring
Terra Ring.png
Pulverize the ground to summon cascading rings of earth spikes!
Element Earth Earth.png
Type Signature
Subtypes ?
Damage 15
Hit Count 4
Cooldown 5s
Knockback 7, 12, 1
Cost 26 Chaos gem.png
150 Gold.png
Pool 5
Id ?
Summons all rings simultaneously but deals less damage overall!
Damage 50
Hit Count 1
Cost 175 Gold.png

Terra Ring is a Standard Earth Arcana in Wizard of Legend


Strike the ground, causing spikes of earth to tunnel out from the player dealing up to 5 hits of 15 damage each.

If enhanced, all the spikes will be summoned at once, dealing 50 damage immediately in an area around the player.

Charged Signature: Strike the ground 5 times dealing 25 damage each in an area around the player, then strike one last time dealing 50 damage.


This arcana does more damage when close-up and acts as a good option when surrounded by foes. The enhanced version drastically improves the consistency of the damage and range, making it much improved as an area attack at the cost of some damage.

The charged Signature has a long duration that exposes you to attacks from foes out of range. Use a dash or a movement arcana to dive into the center of where foes are clustered to hit all of them with the charged Signature.

Enemies are pushed along by the spikes summoned by the unenhanced version, making it useful to clear space around yourself to prevent being swarmed.

Spell combos[]

Item combos[]

Additional notes[]