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|Race forward while enveloped in a watery globe that briefly shields you!|
|Hit Count||9 (max)|
|Increases shield durability!|
Dash forward inside a ball of water which provides a small shield. The ball continues for a short while, damaging and knocking back enemies for 3 damage. The ball can absorb up to 25 damage and up to 50 if enhanced
If surrounded by enemies, the large hitbox of the water sphere from this dash can carry nearby enemies away, giving the player more space to reposition and prepare an attack.
As with most dashes, spells that create orbitals such as Cardice Prime can cause extra damage to enemies when dashing past them.
Lightning Aspect is very useful in conjunction with this Arcana as it drags the enemy with you during the dash. The electric field deals quick damage to enemies, dealing damage at almost the same speed as the globe of water. This can boost the damage dealt by this spell by up to 67%(testing needed).
- Ring of Reserves will add a second charge to the active component, giving the player two empowered dashes in quick succession.
The globe continues to travel past maximum dash distance, allowing it to be used as a short-range projectile in a pinch.