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Wind Flurry
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Arcana
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Element | Air | |
Type | Signature | |
Subtypes | Projectile | |
Description | Unleash a quick salvo of cutting winds! | |
Damage | 5 | |
Hit Count | 7 | |
Knockback | 3, 1, 75 | |
Cooldown | 0.3s per charge | |
Cost | 10 125 | |
Pool | 1 | |
Enhanced
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Description | Projectiles pierce enemies but attack range is lowered! |
Wind Flurry is a Standard Air Arcana in Wizard of Legend
Description[]
This arcana passively builds charges, up to a maximum of 7. When cast, this arcana uses all charges built up. Each charge fires 1 blade of wind which travels a limited distance and deals 5 damage on impact.
If enhanced, each wind blade pierces enemies.
Charged Signature: Uses all charges to launch a rapid salvo of 20 blades. The blades deal increased damage, home into enemies and ricochet off walls.
Strategies[]
Due to the fast fire rate of Wind Flurry it can be used between other arcana to increase the damage of a combo without interrupting the flow of combat.
Since the blades of the enhanced version pierce, try to line up of group together enemies to maximise damage to all of them. Be mindful of the reduced range and move close to enemies before casting Wind Flurry.
This arcana can still be aimed while firing a salvo, allowing you to hit enemies all around you.
Spell combos[]
Item combos[]
- Gloves of Gambit increases the damage of each wind blade.
- Reinforced Bracers allows the blasdes to destroy all enemy projectiles.
- Ring of Reserves adds 2 additional charges, taking the total up to 9.